Sender One Climbing Tips
the contentAlso known as our 'House Rules,' these tips will not only give you insight into climbing at Sender One, but will also be useful knowledge to anyone who is new to indoor rock climbing!
Where do I start a climb?
Second start hold is unmarked; anything below the route tag is fair game. If you are new to climbing, this may sound completely confusing, but here's the breakdown! Route setters set every route intentionally, including how you begin the climb. The start-hold of a climb is marked with a route tag (see picture). If the start-hold is a large, then you should attempt the start of the climb with both hands on that hold, but sometimes the holds are smaller, or tough to grip with two hands. This is where the above tip comes in handy: any hold that is below the route tag is fair game. This means you can start with your second hand on any of the holds (of the same color) that are between the ground and start-hold. This may make it a bit easier to get of the ground for the first move!
When do I stop climbing?
Finish the climb with two hands on the final hold. While it may be tempting to climb to the top of the rock wall, our routes are actually set for you to finish on the final hold that is *near* the top of the wall. You can't just slap it though! A true finish is when both of your hands are secure on that final hold! The only exception to this is on our top-out bouldering structures (where you finish the climb by climbing on top of the bouldering structure).
Where do I go?
Climb the same color holds to the top of the wall.